Puzzle Bomb
Defuse all the bombs and save the bystanders before everything goes boom!
Players 2 - 4
Minutes 20 - 30
Ages 7+
Setting
The Setters have 2 minutes to construct a bomb puzzle using their hands. They will get creative and combine obstacles, bombs and bystanders to create a precarious structure, in the hope that it all comes crashing down.
Defusing
The Defusers then have just 2 minutes to defuse the bombs and save all the bystanders by using their high tech robotic arms!
Bombs need to be carefully placed on the defuse site and bystanders need to be transported to the helipad to escape.
Careful!
Bombs that are dropped might explode and score the Setters points.
And if a bystander has an accident, well… they won’t score the Defusers any points this round.
Scoring
Score tokens are awarded based on where the dice finish. The Defusers take a smiley token for every bystander saved. And the Setters take an explosion token for each bomb that explodes.
Switch Roles
At the end of the round the teams switch roles and a new bomb puzzle is set by the other team.
The game is over once each team has attempted 3 bomb puzzles. Teams add up their score tokens, the team with the most points wins.
Interchangeable Instruments
The game comes with 4 different Robotic Instruments. After mastering the basic Claw and Paddle, teams can try the advanced instruments to increase the challenge or balance different player abilities.
2 Player Variant
In a two-player game, the players face a series of bomb puzzles set by the game. Each puzzle comes with a unique challenge to keep players on their toes.